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Smile Police 2084
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Devlog
More Playtesting & Changes
September 23, 2026
by
frostyfreeze
Recent Playtests I've run more Smile Police playtests recently. Two sessions at GrandCon in Grand Rapids, MI and one session at Chicago Protospiel. Updates: Card Icons. Instead of players having to re...
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Early Playtest Results
July 27, 2026
by
frostyfreeze
It's been a busy summer so far, so it's been a while since I've posted. Protospiel Minneapolis (May) This was my first Protospiel, so I wasn't sure what to expect going in. They tend to be heavily boa...
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Playtesting Prep
May 28, 2026
by
frostyfreeze
I'll be heading to Minneapolis shortly for a weekend of playtesting Smile Police. Over the past couple of days, I've been printing and assembling lots of stuff: character sheets, a gm screen, handout...
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Teaching With Examples
May 01, 2026
by
frostyfreeze
In most RPG rulebooks, I often feel like the examples are an afterthought compared to the rules. And I sort of get why. Good concise examples are hard to write -- probably even harder to write than th...
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Illustrations & Emojis
April 20, 2026
by
frostyfreeze
One of the questions I think about with TTRPGs is: How much should a rulebook rely on illustrations? After all, roleplaying is mostly about words and imagination. Roleplayers are highly literate, and...
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Bonus Cards
April 17, 2026
by
frostyfreeze
During character creation, each player gets 3 Bonus Cards that can be played for extra yCoins, which are added to the Likes they get from the audience for their final score at the end of the mission...
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Dice Mechanics
April 09, 2026
by
frostyfreeze
Have you ever found when playing RPGs that failure is often more fun than success? Well, Smile Police's core mechanics is built around that premise. Success and failure don't really matter -- the Like...
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Character Sheet Design
April 06, 2026
by
frostyfreeze
In any RPG, the character sheet is probably the single most important part of the design. It's basically the "user interface" of the game for the players. And coming from a UI background, I want to ge...
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The "How To Play" Script
April 02, 2026
by
frostyfreeze
Smile Police is designed mostly for one-shots, so I've written a "How to Play" script for GMs to kick off their games and teach everyone the rules in about 10 minutes. This is something I wish more ga...
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Introducing Smile Police 2084
March 31, 2026
by
frostyfreeze
For the past few months, I've been working on Smile Police 2084 , a dark comedy TTRPG about life in a techno-utopia. It satirizes a lot of things we love to hate about the current world we live in, li...
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