Daredevil Dwarves
Welcome to the Dark Mines...
This is a press-your-luck game where you draw one card at a time to collect gold and other valuables.
At any point, you can choose to bring your treasure back home safely -- or dig for more and risk losing it all!
Try to collect as many points as possible over 5 rounds.
How deep will you delve for the promise of untold riches?
Good Cards
Card Type | # Cards | Value |
---|---|---|
Gold | 8 | 1 to 4 pts (2 of each) |
Silver | 4 | Each is worth more than the last: 2/4/6/8 pts (All 4 = 20 pts) |
Iron | 9 | If you collect 5 or more in the same round: 20 pts |
Gem | 2 | Each gem you bring home over the game is worth 3 pts more than the last. (3/6/9/12...) |
Chest | 1 | Doubles your current score this round. |
Bad Cards
Card Type | # Cards | Effect |
---|---|---|
Tremor | 10 - 2 sets of (1,1,2,3,4) | The Cave-In progress meter will advance by the value of each Tremor Card. If you trigger a Cave-In, you lose everything you gained during that round! |
Demonic Rune | 1 | If this card comes up and you trigger a Cave-In during the same round, The Demon is unleashed, destroying your entire clan! You lose the game with 0 pts! |
End of Game
How did you fare?
Score | Result |
---|---|
0 | Disgraced Beggar |
1 - 49 | Poor Jester |
50 - 99 | Middle Class Merchant |
100 - 149 | Wealthy Lord / Lady |
150 - 199 | Opulent King / Queen |
200+ | Immortal Emperor / Empress |
Status | Released |
Platforms | HTML5 |
Rating | Rated 4.5 out of 5 stars (6 total ratings) |
Author | frostyfreeze |
Genre | Card Game, Strategy |
Tags | Fantasy, Hand-drawn, Short, Singleplayer |
Comments
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HIIIII, I would like to know if you have any plans to continue developing this game, cause me and my friends got absolutely addicted to this and started working in a "multiplayer port" of the game. If you don't continue with the development, could i ask if i could publish our version?
Hey, glad you guys like it. :) I was thinking of making a mobile version at some point, but feel free to make your own thing inspired by it. It's actually inspired by a card game called Incan Gold, which you can also check out.
I KNEW IT WAS FROM A BOARD GAME! This project just exudes this whole vintage game vibe from it! The version we are working on IS a physical card game. Thanks for letting us publish our version!
It’s really easy, but I really like the concept and the art!
Really fun concept for this jam! 200 points seems ipretty easy to be honest, but maybe I just got beginner's luck :P Would love to see this implemented as a minigame in an open world MMO or something! Well done!
Edit: Yeah I got lucky, 200 is actually diificult
Whew! I triggered the demon the first playthrough and then got 425 points the second time! Are the gems meant to be +3 points across rounds? In my later rounds they were worth 20+ points each, which seemed a little OP (especially when I'd get 2 or 3, and also a treasure chest). But this is a lot of fun, especially since I'm a tabletop creator myself and push-your-luck stuff is my jam. I was gonna make a dice game for this jam myself!
But seriously, well done, especially in just four hours!!! That's freaking amazing, it's a clever game with a good balance!
- ✨Beth
Wow, that's way higher than I got on any of my playtests =)
Yes, the gems are supposed to be +3 across runs. There should only be 2 in the deck per round, so maybe there was a bug.
Thanks for the feedback, I'm glad you enjoyed it. =)
Oh, yeah it makes total sense for them to continue to grow points when the odds of them coming up are so slim! I either got ridiculously lucky that time or yeah there was a bug. But the first time I was at like 60 or 70 on the third dig when the demon happened, so that score was far lower lol